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Guide

-Release Iris-
"Iris has been captured! Free her and support her!"
—Somnium description

PSYNCIN' IN THE MaiN: 1 is a dreamworld featured in AI: THE SOMNIUM FILES.

It is a Somnium created from Iris Sagan's dream by the Psync Machine. Kaname Date investigated this Somnium to verify the truth of Iris's theories about NAIXATLOZ.

Mental Locks[]

Mental Lock #1 - Dig.[]

MaiN 1 Mental Lock 1

After entering Somnium, the player starts in the Northern Section of the ShovelForge simulated world. The first goal is to "dig". The objects that the player can investigate at this time are: Gate 1, Gate 2, Pickaxe and Monitor A.

First, pick up the Pickaxe in front of you to get Lvl. 1 Pickaxe. Then proceed according to Iris's prompt and perform Dig on Gate 2, and finish the following QTE events to unlock Mental Lock #1.

It should be noted that other options will cause the player to get TIMIE with unknown properties. Only after the action is performed, the nature of TIMIE will be revealed. This could include negative TIMIE, so be vigilant when trying to perform other actions.

If a positive TIMIE is obtained, it can be used immediately in an action that needs to be performed for 30s or more, or saved until the last step that needs to be performed later.

In summary, to unlock Mental Lock #1:

  • Pick Up on Pickaxe (10s) -> Dig on Gate 2, finish QTE Event (10s)

Mental Lock #2 - Make something.[]

MaiN 1 Mental Lock 2

After entering Gate 2, the player enters the Southern Section. The objects that can be investigated here are: Gate 3, Gate 4, Vending Machine, Crafting Table A and Monitor F. Objects in the Northern Section have temporarily become unavailable for investigation. The second goal is to find materials to make something.

The only object that can do the Dig option is the Vending Machine, find it and perform Dig, finish QTE event. Note that the QTE event here requires the player to press the specified key for more time than before, and the later QTE events require even longer time than this.

Then, go to the nearby house and investigate the Crafting Table A inside. Then, either executing Make Disco Ball or Make Something Else will get Lvl. 5 Pickaxe and become able to unlock Mental Lock #2. Vending Machine and Crafting Table A will disappear after performing options that advance the Somnium depth.

Executing different options on Crafting Table A will lead to changes about random TIMIE: If you choose Make Disco Ball, you still cannot observe the nature of the TIMIE until you investigate the object and perform the action, but all such TIMIEs will become positive types; choose Make Something Else (Lever) will make all the TIMIE conditions that can be obtained later visualized before the action, but negative TIMIEs will still remain among them.

If the player has already understood the distribution rules of TIMIEs, it is better to choose Make Disco Ball, because in this way there will be no negative TIMIE in the entire Somnium progress.

In summary, to unlock Mental Lock #2:

  • Dig on Vending Machine, finish QTE Event (10s) -> Make Disco Ball on Crafting Table A (30s)
  • Dig on Vending Machine, finish QTE Event (10s) -> Make Something Else on Crafting Table A (30s)

Mental Lock #3 - Defeat Naix.[]

MaiN 1 Mental Lock 3

The unlocking method of Mental Lock #3 has a unique feature: although the game does not hint that the Somnium progress branches here, the player has two ways to unlock it and enter different endings. In other words, there is a hidden route to clear the Mental Lock.

First, come to Gate 3, execute Dig, finish QTE event, and then enter the Middle Section. The objects that can be investigated here are: Gate 4, Crafting Table B, Pedestal, Debris, ???, Monitor B, C, D and E. Now, the branch point goes from here.

Most of the next actions will consume large amount of time. If conditions permit, it is best to collect positive TIMIE here in advance. In this area, the player can get the only [10] TIMIE in the entire Somnium, obtained by executing Observe on ???.

Branch A[]

During Mental Lock #3, the player receives the prompt "Defeat Naix", combined with Iris' instructions, the player can easily go to a "standard route", or Branch A. To enter Branch A, first directly investigate Crafting Table B, then execute Craft Monument, which will take 60s. If there is a TIMIE that can be used before, it is recommended to use it here, and the same is true for actions that take a lot of time afterwards. After performing this action, enter the shrine to find Pedestal and perform Place Monument; Then, leave the shrine, perform Dig on the Soft Ground and complete the QTE events; next, reach Debris and perform Use Love Bomb. After performing each action, the object will become no longer able to inspect.

This will cause the player to lose the Lvl. 5 Pickaxe and reappear in the Northern Section. The layout has completely changed. Investigable objects become Gate 1, Pyramid, Mirror Door and Monitor A. Directly inspect Mirror Door and perform Dance on it gets Mental Lock #3 unlocked.

In summary, to unlock Mental Lock #3 Branch A:

  • Craft Monument on Crafting Table B (60s) -> Place Monument on Pedestal (10s) -> Dig on Soft Ground, finish QTE Event (10s) -> Use Love Bomb on Debris (60s) -> Dance on Mirror Door (60s)

A possible optimal path for better TIMIE can be:

  • Craft Monument on Crafting Table B (60s) -> Place Monument on Pedestal (10s) -> Dig on Soft Ground, finish QTE Event (10s) -> Use Love Bomb on Debris (60s) -> Dance on Mirror Door (60s)

Branch B[]

If you want to pass through another hidden route to enter Branch B, you need to enter the Marble-like house in the Middle Section, and perform Talk on the ??? inside, and then the player will get a mysterious item (THIS MAN or GRAY). After performing this action, ??? disappears and a new option Craft n/a appears on Crafting Table B.

Next, go to Crafting Table B, investigate it and execute Craft n/a, so the player will get Lvl. 255 Pickaxe, which allows the Shrine Wall to be investigated. Enter the shrine and investigate the Shrine Wall, perform Dig and finish QTE event, allowing the player to enter through the secret passage created, entering the world of ???. Go across the street to the rear and execute Enter on the Gate there.

After this the player returns to the Northern Section, but the layout has completely changed. Investigable objects become Gate 1, Pyramid, Mirror Door and Monitor A. Directly inspect Mirror Door and perform Destroy on it gets Mental Lock #3 unlocked.

In summary, to unlock Mental Lock #3 Branch B:

  • Talk on ??? (60s) -> Craft n/a on Crafting Table B (60s) -> Dig on Shrine Wall (10s) -> Enter the Gate (10s) -> Destroy on Mirror Door (60s)

A possible optimal path for better TIMIE can be:

  • Observe on ??? (30s1/2, 1/3 or strongest 1/n) -> Talk on ??? (60s1/2, 1/3 or strongest 1/n) -> Craft n/a on Crafting Table B (60s1/2, 1/3 or strongest 1/n) -> Dig on Shrine Wall (10s) -> Enter the Gate (10s) -> Destroy on Mirror Door (60s1/2, 1/3 or strongest 1/n)

Mental Lock #4[]

MaiN 1 Mental Lock 4

A:Release Iris.[]

After performing the previous actions, the Pyramid disappeared, and the only action needed to unlock Mental Lock #4 is to investigate the new Iris's Core. Just spend 358s to execute Touch Core.

This exaggerated time makes it difficult for the player to clear the Somnium with time remains, unless the player manages to save about 100s of time before then, and then brings TIMIE like 1/5, 1,6, 1/7 or [10] here.

In summary, to unlock Mental Lock #4 Branch A:

  • Touch Core on Iris's Core (358s)

A possible optimal path for better TIMIE can be:

  • Touch Core on Iris's Core (358s1/5, 1/6, 1/7 or [10])

B:Release Iris.[]

After performing the previous actions, the Pyramid and Mirror Door disappeared, and the only action needed to unlock Mental Lock #4 is to investigate the new Iris's Core. Just spend 999s to execute Destroy Core.

This exaggerated time makes it difficult for the player to clear the Somnium with time remains, unless the player manages to save about 200s of time before then, and then brings 1/7 or [10] TIMIE here.

In summary, to unlock Mental Lock #4 Branch B:

  • Destroy Core on Iris's Core (999s)

A possible optimal path for better TIMIE can be:

  • Destroy Core on Iris's Core (999s1/7 or [10])

TIMIE Pools[]

The following are the pools of TIMIEs that spawn during PSYNCIN' IN THE VaiN. Certain choices in the Somnium will drop a random selection of TIMIE from one of these pools, "Pool MaiN:1-A Negative", "Pool MaiN:1-A Positive", and "Pool MaiN:1-B".

For Pool MaiN:1-A Negative, the available TIMIE are split 50% between positive TIMIEs and negative TIMIEs, with the positive ones being 1/2, 1/3, and 1/4 evenly spread. During the first minute, the negative TIMIEs are x3, x4, and x5, spread evenly. In the second and third minutes, the negative TIMIEs are x3 and x4 with a 25% chance each. In the last 3 minutes, the only negative TIMIE available is x3, but with a 50% chance of dropping.

Time Span 360s-300s 300s-180s 180s-0s
TIMIE Value 1/2 1/3 1/4 x3 x4 x5 x3 x4 1/2 1/3 1/4 x3 1/2 1/3 1/4
Percentage 16.67% 16.67% 16.67% 16.67% 16.67% 16.67% 25.00% 25.00% 16.67% 16.67% 16.67% 50.00% 16.67% 16.67% 16.67%

For Pool Main:1-A Positive, during the first minute, the only TIMIE that drops is 1/2, in the second and third minute, only 1/2 and 1/3 are available at perfect 50% each, and in the last 3 minutes, the 1/4 TIMIE is added for a 33% chance each.

Time Span 360s-300s 300s-180s 180s-0s
TIMIE Value 1/2 1/2 1/3 1/2 1/3 1/4
Percentage 100.00% 50.00% 50.00% 33.33% 33.33% 33.33%

For Pool MaiN:1-B, the odds for the 4 present TIMIEs are balanced with 40%, 30%, 20%, and 10% chance each. In the first 3 minutes, the best TIMIEs have lower odds, running from 1/2 to 1/4. From 3 minutes to 90 seconds, the range of TIMIEs is adjusted to 1/3 to 1/6. In the last 90 seconds, the quality is inversed with the best TIMIEs having the best odds, with the new range being 1/7 to 1/4.

Time Span 360s-180s 180s-90s 90s-0s
TIMIE Value 1/2 1/3 1/4 1/5 1/4 1/3 1/5 1/6 1/7 1/6 1/5 1/4
Percentage 40.00% 30.00% 20.00% 10.00% 40.00% 30.00% 20.00% 10.00% 40.00% 30.00% 20.00% 10.00%

Pool MaiN:1-A Negative and Positive are complimentary to each other. The Negative pool contains a 50% chance of dropping negative TIMIE at all times, but it can be replaced with the Positive pool instead. Pool MaiN:1-B is used less often and provides a more standard set of TIMIEs, providing extra support for the players that go out of their way to obtain them.

Objects of Interest[]

The Somnium is made up of one big area, labeled as Golden Yokocho in-game, but as it's constructed in a ShovelForge style. However, a second location is also accessible in the path towards Branch B, labeled as ???, which is simply Golden Yokocho in a realistic form as the world stands corrupted.

ShovelForge Golden Yokocho actually has 3 main areas: the Northern Section, the Middle Section, and the Southern Section. The Somnium begins in the Northern Section, then takes the player to the Southern Section. After that, the gate separating the Southern and Middle Sections are opened, combining the two together. Finally, the player is taken back to the Northern Section for the end of the Somnium.

There are several Steps that are necessary to clear the Somnium. With each step, a new item or change is applied, and with these additions, the choices you can take on objects change. They are as follows:

  • Lvl. 1 Pickaxe
  • Gold Ingots*
  • Disco Ball Materials*
  • Lvl. 5 Pickaxe*
  • Stone Ingots*
  • For Branch A:
    • Stone Monument
    • Bloomed Irises
    • Love Bomb
    • Love Crater*
    • UFO Destroyed*
  • For Branch B:
    • THIS MAN Material (PSN/SW/Steam) or GRAY Material (Game Pass)
    • Lvl. 255 Pickaxe
    • Wall Broken
    • Mirror Destroyed

While the B Route contains less objects to create, in a sense, it actually requires the extra step of traveling to ??? and back again. At Gold Ingots, Mental Lock #1 is cleared. At Lvl. 5 Pickaxe, Mental Lock #2 is cleared. At both UFO Destroyed and Mirror Destroyed, Mental Lock #3 is cleared. And with that, the final Mental Lock is available easily at the end. Clearing each Step resets the TIMIE available for each Monitor throughout the Somnium, of which you can only obtain one TIMIE from all of them per Step.

Additionally, Date and Aiba interact with two versions of Iris Sagan as they appear within the monitors throughout the Somnium. For simplicity, the version of her that is live-streaming ShovelForge is referred to as "A-set" while the version of her that is in danger of NAIXATLOZ is referred to as "Iris."

Golden Yokocho[]

Golden Yokocho, in the form of a ShovelForge map. Divided into Northern, Southern, and Middle Sections, the entire street is made up of blocks and shapes from ShovelForge. Crafting objects and causing environmental changes are necessary to progress.

All of the TIMIEs found within the Somnium are by default labeled as [?], obstructing which ones the player can obtain. However, at Crafting Table A, choosing "Make Something Else" will change all the TIMIE in the Somnium to reveal what their hidden TIMIE pieces are, making it easier to avoid Negative TIMIEs and favor Positive ones.

Object Description
Availability Action Cost TIMIE Effect
Gate 1 The outermost gate of Golden Yokocho. It's blocked off, preventing any further progress.
Northern Section Dig 10s With Lvl. 1 Pickaxe OR Lvl. 255 Pickaxe:
Detail:
Aiba attempts to dig at the gate, but finds that the pickaxe can't strike it. They conclude that they can't dig at this spot.
Investigate 10s No craft:

?
(Pool A Negative)

Craft Disco:
?
(Pool A Positive)

Craft Lever:
Pool A Negative

Without Pickaxe:
Detail:
Investigating it will have Aiba conclude that they cannot pass through this gate.
With Lvl. 1 Pickaxe:
Detail:
Date asks if they can make a hole with the pickaxe, but Aiba notes that the gate's material does not seem to be breakable.
With Love Crater:
Detail:
Aiba concludes that there's no need to worry about passing through the gate while they have no pickaxe to use.
Gate 2 A silver gate leading further into Golden Yokocho. It's blocked off, preventing any further progress.
Northern Section Investigate 10s ?

(Pool A Negative)

Without Pickaxe:
Detail:
Investigating will have Aiba note that a hard material blocks further progress. When Date asks what they're gonna do, she suggests they'll need something to break it, looking over at the pickaxe.
With Lvl. 1 Pickaxe:
Detail:
Investigating will have Aiba note that it's made of some hard material, but that she might be able to break it with the pickaxe. Date encourages her to try.
Northern Section (With Lvl. 1 Pickaxe) Dig 10s
Detail:
As A-set states one of her catchphrases, "Let's hit it!", Aiba engages in breaking the silver gate.
Fail:
Aiba states she can't dig, then Date asks her where her fighting spirit is.
Win:
With Aiba clearing the gate, A-set collects a rare material from the drop. Date states this seems to be fun, while Aiba complains that digging is tiring. With the gate open, the two proceed forward. They eventually reach a brand new area, unable to return to the first area. While A-set asks where else to dig, Aiba begins to wonder if she has to dig everywhere.
Clearing the QTE gives you a Gold Ingot, takes you to the Southern Section, and unlocks Mental Lock #1.
Gate 3 A silver gate leading further into Golden Yokocho. It's blocked off, preventing any further progress.
Southern Section Investigate 10s No craft:

?
(Pool A Negative)

Craft Disco:
?
(Pool A Positive)

Craft Lever:
Pool A Negative

With Lvl. 1 Pickaxe:
Detail:
Aiba notes that they cannot proceed onward with a Level 1 Pickaxe, and states that they should investigate elsewhere.
With Lvl. 5 Pickaxe:
Detail:
Aiba states that they can dig up the gate with the pickaxe, so Date tells her to dig.
Dig 10s With Lvl. 1 Pickaxe:
Detail:
Aiba notes that the pickaxe is not at a high enough level to dig through.
With Lvl. 5 Pickaxe:
Detail:
Date tells her to dig, and she proceeds to do so.
Fail:
Aiba states that she can't dig it up, but Date encourages her, stating that she can do anything she sets her mind to, and saying to go again.
Win:
Aiba spins as she destroys the gate, while A-set gains a new material. They move on to the next area, the Middle Section, where they note it's a rather spacious location. Date notices a place that looks like Marble, while Aiba finds wilted winter irises on the ground. A-set wonders how they're gonna check everything around this area, and if they can make an item with their current materials. As the pair note the new crafting table, Iris tells Date about the shrine by the flowers, saying that they need to place a stone monument at the pedestal, and that they should have the materials needed to make it, finishing off that he's the only one who can save her.

If "Make Disco Ball" was selected:

Detail:
As Date remains infatuated, Aiba tells him that following Iris's plan is not a good idea, while he responds that they must continue as they get closer to the truth.

If "Make Something Else" was selected:

Detail:
As Date remains infatuated, Aiba realizes that Iris's demands are dangerous. When Date tries to argue with her, she tells him to think rationally about the situation.
Clearing the QTE gives you a Stone Ingot, as well as combines the Southern Section and Middle Section.
Gate 4 A silver gate which acts as the exit to Golden Yokocho. It's blocked off, preventing any further progress.
Southern Section Dig 10s
Detail:
Aiba attempts to dig at the gate, but finds that the pickaxe can't strike it. They conclude that they can't dig at this spot.
Investigate 10s No craft:

?
(Pool A Negative)

Craft Disco:
?
(Pool A Positive)

Craft Lever:
Pool A Negative

Detail:
Date asks if they can make a hole with the pickaxe, but Aiba notes that the gate's material does not seem to be breakable.
Pickaxe A blocky pickaxe on the floor. Aiba notes that it doesn't look like a pickaxe to her.
Northern section
Mental Lock #1 only
Pick Up 10s
Detail:
As Aiba picks it up, Date notes that it looks rather avant-garde, while Aiba wonders if it was built with glowsticks in mind. While A-set states that they should dig up the silver gate, Aiba begins imitating the motion of Digging, which she finds fun to do while Date reminds her of their work. Suddenly, Iris appears and tells Date that the pickaxe was dropped by a person attacked by NAIXATLOZ, and suggests to be careful in case they attack him too, which Aiba finds concerning. They wonder which of the two they should listen, the let's player A-set or the captured Iris, as they look at the gate (which Date thinks looks like tofu) as a possible avenue to dig forward.
This action gives you a Lvl. 1 Pickaxe.
Vending Machine A vending machine resting next to the house with the crafting table. Date believes the vending machine is a stick of imitation crab.
Southern Section Investigate 10s ?

(Pool A Negative)

Detail:
After investigating the vending machine, Aiba makes the declaration that it is, in fact, NOT imitation crab. Date begins to wonder why the game is called ShovelForge, and Aiba suggests that maybe it's due to an interest in crafting digging utensils. Date realizes what a strange world it is.
Dig 10s
Detail:
With Date declaring "Happy digging," Aiba begins digging on the vending machine.
Fail:
After failing, Aiba wishes it were an imitation crab, in hopes it wouldn't be as hard. Date tells her to imagine that it's a snow crab instead.
Win:
With the vending machine successfully broken, several colored eggs fall off, which A-set notes it's a lot of materials for a drop. After A-set asks everyone to like, subscribe, and redo-wit, Date asks Aiba if they're in Golden Yokocho, recognizing the layout of the area. Remembering this is where they were attacked by mercenaries, a giant blue eyeball named an Elite appears. A-set states that they should beat the Elite with no problem, while Iris interjects and tells Date that Project Blue Beam is beginning, in which they will kill Iris. Date asks what they can do, and Iris responds with dancing, the most beautiful art form humanity has created, as that's the only way to defeat the rich and powerful NAIXATLOZ and the Wadjet System. A-set reappears, stating they can make a disco ball with the new materials, and that it's dancing time. Date asks Aiba what she thinks, and while at first she simply states "ShovelForge is not a dancing game", she later states that NAIX is not real. Date says that Iris isn't trying to mislead him, but Aiba states that this shouldn't change any facts. They look for a place to craft the disco ball.
Clearing the QTE gives you Disco Ball Materials.
Crafting Table A A crafting table, located in one of the southernmost houses. Date and Aiba can use the table to craft new items with the right materials. With enough materials, A-set states that she found a crafting table, but Aiba notes that they can use the materials to make something other than a disco ball. Date tells her that they need to make a disco ball, since that's what the viewers expect, but Aiba begins to wonder.
Southern Section
With Disco Ball Materials
Make Something Else 30s
Detail:
Aiba asks Date about the disco ball they were supposed to be making, to which he responds by saying something was bugging him. Aiba makes a switch in an instant, which makes Date wonder if the table is necessary. With the switch, Aiba places it in a house outside, and once she flips it, a projector atop the house turns off, making the Elite disappear. When Aiba presents this to Date, he begins to question Iris's words. Iris appears and tells him that Project Blue Beam is trying to trick him with holograms, and that he must use the power of dance. Meanwhile, A-set is curious as to why the enemies disappeared. Gate 2, up north, begins morphing into a pile of debris, while the pickaxe morphs from Level 1 to Level 5, and A-set begins to wonder if this is some sort of glitch in the game, while Iris asks once more to believe in her.
This action gives you a Lvl. 5 Pickaxe, and unlocks Mental Lock #2.

This action also reveals all of the hidden TIMIEs to the player from this point onward.

Make Disco Ball 30s
Detail:
Date tells Aiba to make a disco ball, and she promptly makes one, which Date finds anti-climactic. Outside, A-set states that it's time to dance for real, and Aiba starts to wonder what she will do. Iris appears and tells Date to use the Power of Dance to fight against NAIX, and he relays the order to a panicking Aiba. Aiba begins dancing to "Invincible Rainbow Arrow," and during the song, the multicolored egg blocks appear around her. The Elite attacks Aiba, but she floats around a pink block, dodging all its laser attacks. At the end of the song, all the blocks surround Aiba in the air, as they project a power beam right at the Elite, defeating it as it explodes on Gate 2. A-set celebrates, while Iris states that they foiled Project Blue Beam, meaning they can fight against NAIX. Date enjoys as Iris praises him and states she feels safe with him. A-set notices that a Level 5 Pickaxe was dropped on the floor, and states they can proceed forward, while Iris tells Date to defeat NAIX. Date states it's time to go, which she responds by saying that they don't need a hot head in this situation.
This action gives you a Lvl. 5 Pickaxe, and unlocks Mental Lock #2.
Investigate 10s No craft:

?
(Pool A Negative)

Craft Disco:
?
(Pool A Positive)

Craft Lever:
Pool A Negative

Detail:
Aiba states that they have enough material to craft an object.
Southern Section
With Gold Ingot
Detail:
Aiba states that they need the correct materials in order to make something. When Date asks what they can make, she responds with "Nothing."
Crafting Table B A crafting table, located by the Shrine. There's a material lying right next to the table.
Middle Section
With THIS MAN/GRAY Material
Craft n/a 60s
Detail:
While Date asks what "n/a" is, Aiba tells him that he can use this glitch, which Date mistakes as "Gretsch" and states he doesn't know anything about guitars. Aiba elaborates that this game has bugs and errors that can be used to reveal things they weren't meant to see. As they make n/a, Aiba realizes she's spending the THIS MAN/GRAY material, and once Date asks if they gained a glitched skill, Aiba realizes that the "numbers" have changed. Date asks if the "numbers" means that the date has changed to August 32nd, but instead Aiba reveals they have a pickaxe at level 255. With this level value, they may be able to destroy something that they weren't supposed to, something Iris doesn't want them to touch.
This action gives you a Lvl. 255 Pickaxe.
Middle Section Craft Monument 60s
Detail:
As Aiba wonders if they truly have all the materials needed, Date points to the material next to the table: a black egg block that came out of the vending machine. A-set notices the egg, and Iris tells Date to use it to build the monument. Aiba makes the monument with the materials, and places it on her head. Date tells her she could've given it more "umph," which she responds by saying she doesn't have the specifications for "umph." Iris tells him to place the monument at the pedestal to make miracles, which he agrees. Aiba asks if he's going to continue doing as Iris tells him to, and he declares that he wants to believe in her.
This action gives you the Stone Monument.
Investigate 10s Craft Disco:

?
(Pool A Positive)

Craft Lever:
Pool A Negative

Detail:
Aiba notes that it's the same type of crafting table they had used previously.
Pedestal A pedestal located inside the Shrine. A stone monument is supposed to be placed on top of it.
Middle Section
With Stone Monument
Place Monument 10s
Detail:
Aiba places the monument on the pedestal, and suddenly the wilted irises inside begin to blossom. A beam of light shoots from the monument out the door, and Date asks Aiba to check on the wilted flowers outside. When they note the heart arrangement of winter irises on the floor, Date, Aiba, and A-set stare in awe at the miracle. Iris appears and reminds Date of the meaning of the flowers, saying that him believing in her is "good news" and that Date himself is her "hope." Iris tells him that Date can use "it" now, and A-set notes that there could be a rare drop at the center of the flowers. Aiba notes that they can dig there.
This action Blooms the Irises.
Middle Section Investigate 10s Craft Disco:

?
(Pool A Positive)

Craft Lever:
Pool A Negative

Detail:
Aiba notes that an object should be placed on top, to which Date reminds her of the monument Iris mentioned. Aiba questions whether they should truly obey Iris's commands.
Shrine Wall A strange wall inside the shrine, right next to the pedestal. Aiba is curious about this wall compared to the rest of the shrine.
Middle Section
With Lvl. 255 Pickaxe
Dig 10s
Detail:
As Aiba realizes she can use the pickaxe, Date tells her to begin.
Fail:
Failing to break the wall, Date states that it's not working. Despite this, Aiba declares she'll try one more time.
Win:
With the wall destroyed, Aiba passes through into the backside of the shrine, where they find some winter irises in bloom. Date wonders if it's a miracle, but Aiba assures him it's part of the programming changing them from wilted to bloom. Iris calls out to Date, trying to stop him from venturing any further and reminding him of the monument and NAIX. Aiba declares that they have the strongest pickaxe, and heads in through a strange gap in the wall. As Iris calls out to Date, Aiba walks along a hidden path outside of the bounds of the ShovelForge world. A-set's screen goes black, and wondering if it's loading, tells her viewers to head to the bathroom while they wait.
Clearing the QTE Breaks the Wall and takes you to ???, Iris's real Somnium.
Debris A pile of blocky debris. If the Elite was destroyed, the debris is all that's left of Gate 2. If the hologram was removed, the debris lays at the foot of Gate 2. Aiba cannot proceed forward with the layout it currently has.
Middle Section
With Love Bomb
Use Love Bomb 60s
Detail:
As Aiba places the Love Bomb down, A-set declares to dance, and when Aiba asks Date if she should dance, he responds with "Please!" With that, Aiba begins dancing to "Invincible Rainbow Arrow" again on the bomb, and suddenly the winter irises float up to Aiba, circling around her as they form a heart. The Love Bomb explodes, leaving a giant heart-shaped crater on the floor leading to lava, which A-set resounds to dying and respawning. Aiba falls into the lava and dies, and then respawns at the home bed, back in the Northern Section, where she complains at the idea of dying over and over again as a video game character. Date states he's further away from Iris than before, while Aiba tries to discourage him. Iris appears again, and when Dare asks if he did something wrong, she reassures him she didn't. Outside the house, the winter irises clear the adjacent houses, revealing Iris standing in the clearing, before a giant pyramid covers her. Suddenly, a giant UFO appears over the pyramid, and the monitors are taken over by Mercenaries. A-set is excited to fight a final boss, while Iris cries out for help as NAIX approaches, which causes A-set's PC to start acting up. Date heads off to save Iris, but as Aiba tries to discourage him as this is a Somnium, he reminds her that he once saved Iris in a previous Somnium, meaning the real-world Iris is in danger. Aiba states that they need to find something to fight against the UFO.
This action takes you back to the Northern Section, removes your Lvl. 5 Pickaxe, and creates a Love Crater.
Middle Section
Without Lvl. 255 Pickaxe
Investigate 10s Craft Disco:

?
(Pool A Positive)

Craft Lever:
Pool A Negative

Detail:
Aiba begins to find the debris to be rather peculiar, stating it seems to come from nowhere. She wonders if Iris is blocking them on purpose, and Date asks if that's something she can do, to which she responds that it may be part of her imagination as well.
??? A strange person found inside the recreation of Marble. Aiba and Date are unsure who that is.
Middle Section Observe 30s Craft Disco:

?
([10])

Craft Lever:
[10]

Detail:
Aiba wonders who the person is, and Date wonders if it's "Futoshi." As Aiba notes it's not Mama, Date states it's "Futoshi." Aiba wonders if she can talk to the person, and Date declares it's definitely "Futoshi." Aiba tells Date that she heard Futoshi left on a journey to Sri Lanka to cultivate tea leaves, for which Date chastises him for leaving Ikuno behind.
Talk 60s
Detail:
As Aiba asks the person who they are, the figure turns around and reveals themselves as a zombie. It attacks Aiba, who retaliates with the pickaxe, killing it. Aiba wonders why there's a monster in Marble, to which Date reprimands her for insulting Mama.

On the corpse of the zombie, the face of THIS MAN appears, surprising Aiba. When Date asks, Aiba tells him about the urban legend of THIS MAN, who appears in the dreams of many unrelated people, offering to go into more detail later. Date rejects her offer, and suddenly Aiba realizes that THIS MAN is a material.

On the corpse of the zombie, the face of GRAY appears, which Aiba realizes is a material.

This action gives you the THIS MAN Material (PSN/SW/Steam) or the GRAY Material (Game Pass).
Soft Ground A strangely-colored patch of ground, which appeared after the winter irises bloomed.
Middle Section
With Bloomed Irises
Dig 10s
Detail:
Date tells her to start digging, to which Aiba proceeds to dig.
Fail:
Aiba states that she can't dig in that spot, to which Date states she chooses not to. She responds by saying she's trying her best, but Date states that results matter more than effort.
Win:
With a successful dig, a strange cube appears before them. A-set wonders what it is, and searches the ShovelForge Wiki as to what it is. She then states that the object is a Love Bomb, which Aiba says is not a real object in the game. Iris tells Date he must use the Love Bomb to find her, using dance to activate it. Aiba complains at having to dance again, but Date tells her to bear it. With that, Aiba concludes she should use it near the debris.
Clearing the QTE gives you a Love Bomb.
Pyramid A pyramid that is placed where some houses used to be. Underneath the pyramid, Iris lays in wait, while above it a spinning UFO can be seen.
Northern Section
Mental lock #3 only
Dig 10s Craft Disco:

?
(Pool MaiN:1-B)

Craft Lever:
Pool MaiN:1-B

With Love Crater
Detail:
Aiba states that they no longer have a pickaxe to dig through the pyramid.
With Wall Broken
Detail:
Aiba attempts to dig it, but soon finds it did not work. Date realizes it's not invincible after all, Aiba saying it was "taxed to its limit."
Investigate 10s Craft Disco:

?
(Pool A Positive)

Craft Lever:
Pool A Negative

Detail:
Aiba describes it as a pyramid, which she finds fitting for a place called "Golden Yokocho," as it is a golden pyramid. Suddenly, a thought comes to Date, and he asks Aiba when the developers would be adding shovels into the game, to which she responds they aren't. With this, Aiba makes the revelation that ShovelForge has NO shovels in the game, surprising Date.
Climb 10s Craft Disco:

?
(Pool MaiN:1-B)

Craft Lever:
Pool MaiN:1-B

Detail:
Aiba asks Date to be rational and look at her feet, asking if she can climb it. Despite saying her feet look like "a sad, sliced open hairtail," he insists it's worth a try. Aiba begins jumping in place several times, showing that she can't climb it. Date states she looks pretty like a goldfish, but after no response, states he'll get serious.
Mirror Door A mirror door at the house adjacent to the pyramid. Aiba notes that she's not reflected on the surface.
Northern Section
Mental Lock #3 only
Dance 60s With Love Crater:
Detail:
Date declares that the power of dance, the most beautiful thing humanity has created, is the only way to defeat NAIX and the Wadjet System, saying that her reflection is not on the mirror because Aiba is a thread to their existence. Aiba tries to snap him out of it, but after he asks her to dance again, Aiba complies. With that, Aiba begins dancing to "Invincible Rainbow Arrow" again, wherein the winter irises begin surrounding the UFO, and causes the mercenaries to begin dancing on the monitor. The mercenaries pop out of the monitor, and they act as background dancers as Aiba dances on the pyramid. Winter irises rest atop the UFO, which sucks in the mercenaries and then the pyramid itself, before exploding in the sky. From what remains of the pyramid, Date and Aiba find Iris, with her core in front of her. She thanks Date for finding her.
This action Destroys the UFO, and unlocks Mental Lock #3.
Destroy 60s With Wall Broken:
Detail:
As Date prepares to break the mirror, Iris tells him to stop as the mirror amplifies the power of dance. Aiba declares she will do it instead, and as Iris yells to stop, Aiba strikes the mirror with the pickaxe. With the glass cracked, an image flashes before them, where they see Iris as a young child with her mom, walking around a UFO exhibit. With that, the pyramid and the UFO atop it disappear as they glitch out. Date calls out to Iris, telling her that it's all in her imagination, but as she refuses to listen, Date tells Aiba it's time to end it.
This action Destroys the Mirror, and unlocks Mental Lock #3.
Iris's Core The core to Iris Sagan, who stands in front of it as it floats around. It is shaped like a glowing yellow star, giving off rainbow glistens around it. Iris begs to Date to believe in her.
Northern Section
Mental Lock #4 only
Touch Core 358s With UFO Destroyed:
Detail:
Iris begs them to trust her, and Date asks Aiba to touch the core. Despite her concerns, Aiba approaches Iris, as they lock eyes together, and jumps up to touch the core.
This action unlocks Mental Lock #4 Route A, awakening Iris from her dream!
Destroy Core 999s With Mirror Door Destroyed:
Detail:
Date tells Aiba to destroy the core in front of Iris. As Iris calls out to stop and reaches out, Aiba jumps up and hits the core, destroying it. With the core and Iris gone, the mirror door opens. Aiba enters the door, and inside, a memory of Iris when she was 12 years old plays, the young girl reading a magazine about the occult.
This action unlocks Mental Lock #4 Route B, awakening Iris from her dream!
Monitor A A monitor displayed in Golden Yokocho. At first, A-set's livestream is shown on screen, but later in the Somnium the screen changes to show Agents of NAIXATLOZ hijacking her stream.
Northern Section Listen to Iris 30s Craft Disco/No Craft:

?
(Pool MaiN:1-B)

Craft Lever:
Pool MaiN:1-B

Without Pickaxe:
Detail:
A-set states that she's gonna need to pick up a pickaxe if they want to get any progress done. Date asks Aiba if she heard what she said, which she confirms.
With Lvl. 1 Pickaxe:
Detail:
A-set states that they must use the pickaxe on the gate, and when Date asks how, Aiba concludes they must break the gate with it.
With Love Crater:
Detail:
Date asks how he can help Iris, to which Aiba points out the mirror, which seems unusual to her. She states she has a bad feeling about it, but Date tells her to go anyways.
With Wall Broken:
Detail:
Date tells Aiba to destroy the mirror.
With UFO/Mirror Destroyed:
Detail:
Aiba notes that A-set is not on the monitor anymore.
Monitor B A monitor displayed in Golden Yokocho. A-set's livestream is shown on screen.
Middle Section Listen to Iris 30s Craft Disco:

?
(Pool MaiN:1-B)

Craft Lever:
Pool MaiN:1-B

With Silver Ingot:
Detail:
A-set notes that there's something next to the crafting table, and that it should be enough to make what she needs. Date states that, if they have all the materials needed, then all they must do is head to the crafting table.
With Stone Monument:
Detail:
A-set states that, when the stone monument is placed, it will make a "wananana" sound. Date notes the pedestal in the shrine where the monument should be placed.
With Bloomed Irises:
Detail:
A-set notes the suspicious spot on the ground, saying they should check it out. Date tells Aiba to go check it, in which she tries to calm him down.
With Love Bomb:
Detail:
A-set states that it's time for the main event, and to bring out fireworks. Date points towards the debris, and when Aiba asks if he wants to rethink this, he declares a resounding "No."
With Lvl. 255 Pickaxe:
Detail:
A-set notices her screen is messed up, and doesn't understand why. Date wonders if it's because of the glitched pickaxe, which Aiba notes as an unexpected windfall, before continuing off to find where to begin the demolition.
Monitor C A monitor displayed in Golden Yokocho. A-set's livestream is shown on screen.
Middle Section Listen to Iris 30s Craft Disco:

?
(Pool MaiN:1-B)

Craft Lever:
Pool MaiN:1-B

With Silver Ingot:
Detail:
A-set notes that there's something next to the crafting table, and that it should be enough to make what she needs. Date states that, if they have all the materials needed, then all they must do is head to the crafting table.
With Stone Monument:
Detail:
A-set states that, when the stone monument is placed, it will make a "wananana" sound. Date notes the pedestal in the shrine where the monument should be placed.
With Bloomed Irises:
Detail:
A-set notes the suspicious spot on the ground, saying they should check it out. Date tells Aiba to go check it, in which she tries to calm him down.
With Love Bomb:
Detail:
A-set states that it's time for the main event, and to bring out fireworks. Date points towards the debris, and when Aiba asks if he wants to rethink this, he declares a resounding "No."
With Lvl. 255 Pickaxe:
Detail:
A-set notices her screen is messed up, and doesn't understand why. Date wonders if it's because of the glitched pickaxe, which Aiba notes as an unexpected windfall, before continuing off to find where to begin the demolition.
Monitor D A monitor displayed in Golden Yokocho. A-set's livestream is shown on screen.
Middle Section Listen to Iris 30s Craft Disco:

?
(Pool MaiN:1-B)

Craft Lever:
Pool MaiN:1-B

With Silver Ingot:
Detail:
A-set notes that there's something next to the crafting table, and that it should be enough to make what she needs. Date states that, if they have all the materials needed, then all they must do is head to the crafting table.
With Stone Monument:
Detail:
A-set states that, when the stone monument is placed, it will make a "wananana" sound. Date notes the pedestal in the shrine where the monument should be placed.
With Bloomed Irises:
Detail:
A-set notes the suspicious spot on the ground, saying they should check it out. Date tells Aiba to go check it, in which she tries to calm him down.
With Love Bomb:
Detail:
A-set states that it's time for the main event, and to bring out fireworks. Date points towards the debris, and when Aiba asks if he wants to rethink this, he declares a resounding "No."
With Lvl. 255 Pickaxe:
Detail:
A-set notices her screen is messed up, and doesn't understand why. Date wonders if it's because of the glitched pickaxe, which Aiba notes as an unexpected windfall, before continuing off to find where to begin the demolition.
Monitor E A monitor displayed in Golden Yokocho. A-set's livestream is shown on screen.
Middle Section Listen to Iris 30s Craft Disco:

?
(Pool MaiN:1-B)

Craft Lever:
Pool MaiN:1-B

With Silver Ingot:
Detail:
A-set notes that there's something next to the crafting table, and that it should be enough to make what she needs. Date states that, if they have all the materials needed, then all they must do is head to the crafting table.
With Stone Monument:
Detail:
A-set states that, when the stone monument is placed, it will make a "wananana" sound. Date notes the pedestal in the shrine where the monument should be placed.
With Bloomed Irises:
Detail:
A-set notes the suspicious spot on the ground, saying they should check it out. Date tells Aiba to go check it, in which she tries to calm him down.
With Love Bomb:
Detail:
A-set states that it's time for the main event, and to bring out fireworks. Date points towards the debris, and when Aiba asks if he wants to rethink this, he declares a resounding "No."
With Lvl. 255 Pickaxe:
Detail:
A-set notices her screen is messed up, and doesn't understand why. Date wonders if it's because of the glitched pickaxe, which Aiba notes as an unexpected windfall, before continuing off to find where to begin the demolition.
Monitor F A monitor displayed in Golden Yokocho. A-set's livestream is shown on screen.
Southern Section Listen to Iris 30s Craft Disco/No Craft:

?
(Pool MaiN:1-B)

Craft Lever:
Pool MaiN:1-B

With Gold Ingot:
Detail:
A-set states that she's hoping to gain a rare material. Date asks if they can get some from an imitation crab, pointing at what Aiba notes is a vending machine.
With Disco Ball Materials:
Detail:
A-set states that it's time to create a disco ball on the crafting table. When Date asks where, Aiba points to the crafting table inside the house. Date realizes that it's not a block of congealed oil, to which Aiba asks why anyone would place blocks of hardened fat as furniture in a house. When Date brings up Hansel and Gretel, Aiba tells him they're not real either.
With Lvl. 5 Pickaxe:
Detail:
A-set states that they must head to the next place. When Date asks where, Aiba points to one silver gate, but states it's not that silver gate, but rather THAT silver gate. Date complains at the lack of nameplates per gate.
With Silver Ingot:
Detail:
A-set notes that there's something next to the crafting table, and that it should be enough to make what she needs. Date states that, if they have all the materials needed, then all they must do is head to the crafting table.
With Stone Monument:
Detail:
A-set states that, when the stone monument is placed, it will make a "wananana" sound. Date notes the pedestal in the shrine where the monument should be placed.
With Bloomed Irises:
Detail:
A-set notes the suspicious spot on the ground, saying they should check it out. Date tells Aiba to go check it, in which she tries to calm him down.
With Love Bomb:
Detail:
A-set states that it's time for the main event, and to bring out fireworks. Date points towards the debris, and when Aiba asks if he wants to rethink this, he declares a resounding "No."
With Lvl. 255 Pickaxe:
Detail:
A-set notices her screen is messed up, and doesn't understand why. Date wonders if it's because of the glitched pickaxe, which Aiba notes as an unexpected windfall, before continuing off to find where to begin the demolition.

??? (Iris's Real Somnium)[]

The world named ??? is a realistic interpretation of Golden Yokocho, in contrast to the ShovelForge version above. However, the land is corrupted and distorted in color. There is only one choice available throughout the entire map, although the Hidden Object is hidden here as well.

Object Description
Availability Action Cost TIMIE Effect
Gate The entrance to Golden Yokocho, lying at the very end of a long, corrupted road. Despite technically being an entrance, it functions as an exit from ???.
Enter 10s
Detail:
Aiba enters through the gate, and appears back within ShovelForge's Golden Yokocho. As they reach it, the houses in front of them glitch out and transforms into a pyramid, with a UFO on top. The screen morphs to show mercenaries on-screen, and Iris appears to tell Date that NAIX is close and that she needs help. Aiba decides to help Iris, by breaking her world of delusions and revealing the truth.

Hidden Object[]

  • The Hidden Object is located in ???, the real-world version of Golden Yokocho that can be reached while attempting to reach Branch B of the Somnium. To reach it, arrive at ??? and make your way down the street. About halfway through, just past the car, you should see a wooden shrine on the right side, where the hidden object is placed upon the pedestal.

Gallery[]

Trivia[]

  • ShovelForge is an in-game parody of the real life video game Minecraft.[1] As such, there are several references to the game in this Somnium:
    • The overall aesthetic of ShovelForge is reminiscent of Minecraft's blocky appearance. In particular, Aiba's appearance as a blocky avatar with rectangular limbs and a square head is reminiscent of the playable character of Minecraft.
    • Aiba uses a pickaxe in order to break and "dig" objects throughout the Somnium, which functions like mining minerals in Minecraft. Even the need to button-mash the action command is reminiscent of mining.
    • The ingots that Aiba collects while "digging" blocks are similar to the ingots that the player obtains from smelting ore, used in crafting equipment, weapons, and items.
    • Crafting tables are located throughout the level in order to allow Aiba to craft objects using obtained materials, much like how Minecraft operates on a crafting system that mostly relies on a special crafting table to combine materials together.
    • Selecting Talk on ??? reveals that the figure inside Marble is a zombie-like monster, which Aiba attacks with her pickaxe in order to defeat it. The zombie is reminiscent of the zombie enemies in Minecraft, the most common enemy mobs in the game.
    • Selecting Use Love Bombon the Debris will ultimately result in Aiba falling into a pit of lava and respawning on a yellow bed. This is similar to how death and respawn functions in Minecraft, wherein if a player dies they can respawn at the last bed they slept in.
    • Ironically enough, Aiba states that ShovelForge does not contain any shovels, despite Minecraft containing shovels in its own game.
  • The A-set shown on the monitors is framed and presented in the same style as popular online Let's Players and Streamers. In particular, A-set is placed at a corner of the screen in front of what is seemingly a green screen in order to make a transparent background, and as she faces her own monitor, her portrait is facing into the frame, in the direction of the gameplay on screen. After winning the QTE on the Vending Machine, A-set tells her audience to "like, subscribe, and re-towit," a common expression used by Let's Players on YouTube to encourage the audience to interact with their content and follow along in future uploads.
  • When selecting Dig on the Vending Machine, after winning the QTE, a giant eyeball named an "Elite" appears, and Iris warns Date about "Project Blue Beam" coming to kill her. "Project Blue Beam" is the name of a conspiracy theory, in which it is believed that NASA is attempting to implement an Antichrist-based religion as the New World Order, which is similar to NAIXATLOZ affection towards space and demonic figures.[2]
  • When selecting Craft n/a on Crafting Table B, Aiba notes that the creation of "n/a" has changed the "numbers" in the coding, to which Date asks if the numbers changing means the date is August 32nd. This could be a potential reference to the movie August 32nd on Earth (French: Un 32 août sur terre), a Canadian film from 1998.[3]
  • In the original version of AI: THE SOMNIUM FILES released on Playstation 4, Nintendo Switch, and Steam, PSYNCIN' IN THE MaiN: 1 and PSYNCIN' IN THE MaiN: 2 both contain appearances of THIS MAN through your actions in the Somnium. THIS MAN is based on a marketing stunt created in which multiple people allegedly witnessed the face of the same man in their dreams.[4] The dialogue for discovering THIS MAN in MaiN: 2 changes depending on whether you found him in MaiN: 1 or not. Finding him in both instances gives you the achievement "The Dream Wanderer."
    • THIS MAN also appears in the Somnium PSYNCIN' IN THE CAPTaiN as an image on one of the bottles in the kitchen top. There's no player input that can have the characters notice THIS MAN, and this appearance of him doesn't contribute to getting the achievement.
      Psyncin_in_the_Main_request_1

      Psyncin in the Main request 1

      Video footage of "Gray" from the Game Pass release.

    • In the 2021 release of AI: THE SOMNIUM FILES for Xbox One and the Microsoft Store, appearances of THIS MAN are removed from both Somnia. Instead, he is replaced with "Gray", a strange alien face. All lines referencing THIS MAN were removed, and the achievement obtained for Gray is renamed "The Dream Invader" instead.
  • Selecting Observe on ??? will have Date state that the figure is "Futoshi" and mentions another person named Ikuno. This is potentially a reference to the 2018 animated series DARLING in the FRANXX, which includes a pair of side characters named Futoshi and Ikuno, which are paired together as pilots by the end of the series.[5] It's unclear at the moment what the reference to "Sri Lanka" Aiba mentions is about.
  • When selecting Dig on the Soft Ground, a Love Bomb appears from the ground.
    • A-set states that she's going to look up what the item is on "the wiki" for ShovelForge, which is a reference to fanmade wiki sites dedicated to specific games and franchises, such as our very own wiki right here. A-set comes back and states that the item is a Love Bomb, while Aiba states that "Love Bombs" don't exist in ShovelForge, suggesting that Aiba searched for this information online herself, most likely using the real-world ShovelForge wiki to find her information.
    • A continuity error exists for the player if they choose this specific option after selecting Craft Something Else back on Crafting Table A. When Iris states that the Love Bomb is activated by dancing, Aiba will complain, stating "Haven't I danced enough already?" This line of dialogue remains consistent even if the player chooses to not craft the Disco Ball earlier, therefore not making Aiba dance.

Navigation[]

AI: THE SOMNIUM FILES
Media
AI: THE SOMNIUM FILESAI: THE SOMNIUM FILES DEMORaiNBOW AFFaiR Complete SoundtrackREVERIES IN THE RaiN SoundtrackTHOUGHTS REMaiN BELOW Artbook
Characters
Kaname DateAibaIris Sagan/A-setOta MatsushitaMizuki OkiuraBossPewterNew Cyclops Killer
Hitomi SaganMayumi MatsushitaRenju OkiuraMamaShoko NadamiSo SejimaMoma KumakuraRohan KumakuraCyclops Serial Killer
#89FalcoBodyguardsTakero MatsushitaManaka IwaiSaito SejimaYakuza AYakuza BNurseReceptionistMermaidTaxi DriverInspector
Locations
Tokyo
Chiyoda District: Police Headquarters (Boss's Office; Psync Room; Interrogation Room) • Sunfish Pocket
Koto District: Harbor Warehouse District (Cold Storage Warehouse) • Date Residence
Meguro District: Sagan ResidenceTiefblau
Minato District: Sejima ResidenceKumakura OfficeIkume ShrineLemniscateCentral Hospital
Near Kabasaki District: Bloom ParkOld Chemical PlantMatsushita Diner
Shinjuku District: Golden Yokocho (Marble)
Other: Fuchu City (Fuchu Prison) • Akikawa ValleyOkutama MountainsEitoku High
Somnia
SINKIN' IN THE BRaiN (Spoiler) • PSYNCIN' IN THE PaiN (Spoiler)
PSYNCIN' IN THE VaiN (Spoiler) • PSYNCIN' IN THE SWaiN (Spoiler)
PSYNCIN' IN THE SUSTaiN (Spoiler) • PSYNCIN' IN THE CAPTaiN (Spoiler)
PSYNCIN' IN THE CURTaiN (Spoiler) • PSYNCIN' IN THE REFRaiN (Spoiler)
PSYNCIN' IN THE VILLaiN (Spoiler) • PSYNCIN' IN THE MaiN: 1 (Spoiler)
PSYNCIN' IN THE MaiN: 2 (Spoiler)
PSYNCIN' IN THE MOUNTaiN (Spoiler) • PSYNCIN' IN THE CHaiN (Spoiler)
Chapters
Red Route: sigAIsaikAImeikAIsyokubAIrihAI
youdAIjikAIzugAIsyokuzAI
Yellow Route: syougAIseisAIhiAIsanpAI
Green Route: gumAIjukkAIkikAIjinnAIihAI
Purple Route: keitAIgyoukAIkyuusAIsyuurAIirAIdakkAIkekkAI
Pink Route: kenzAIjutAIkokkAIsousAIhakAIkassAI
Organizations
Tokyo Metropolitan Police Department (Advanced Brain Investigation Squad) • Ujisaki Family (Kumakura FamilyKumakura Estates) • Secret Society NAIXATLOZForeign Mercenaries
LemniscateSunfish PocketMarbleTiefblauFamiSto8-12Elgorg
Items
Wadjet SystemEvolverLight Synaptic Nerve Connection DeviceDate's CarShovelForgeOdoroki-man ChocolateGeostationary Satellite X00639
Events
Chemical Plant ExplosionOriginal Cyclops Serial KillingsBreak-In at Sagan ResidenceNew Cyclops Serial KillingsIncident at Minato District HighwayDisappearance of Renju OkiuraOperation: Iris Rescue
Full List of Events

References[]

  1. Minecraft Wiki
  2. Project Blue Beam on RationalWiki
  3. August 32nd on Earth on Wikipedia
  4. THIS MAN on Wikipedia
  5. Futoshi and Ikuno in DARLING in the FRANXX Wiki
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