Object
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Description
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Availability
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Action
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Cost
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TIMIE
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Effect
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Forklift
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A forklift, placed in front of a YOTOTA container. Aiba appeared into the Somnium driving the forklift, crashing it into a container.
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Lock #1 Only Open Area
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Kick
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20s
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Pool VILLaiN A
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Detail:
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Attempting to kick the forklift will have Aiba give several kicks to the forklift, stating that this is a bonus stage. The kicks rock the forklift and the container it holds, but is not enough to tip it over. When Aiba asks how many combos that was, Date states that this is not a fighting game.
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Drive
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20s
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x2
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Detail:
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Aiba boards the forklift, stating that is it time to "unleash the Drift King." Date reminds her that she crashed just recently, and that the forklift is a front-wheel vehicle. Aiba silently pulls back the forklift and the container.... all the way to the edge of the harbor, as it tips off and falls in the water. Aiba climbs back on the harbor, and walks over to the uncovered portal. As Aiba wonders what it could be, Date tells her to jump in, as it could unlock a bonus stage. Aiba reprimands him as she tells him that he has the mind of a child.
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This action progresses Mental Lock #1.
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Large Box
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A monumental wooden box, obstructing Iris's path to escape from the mysterious killer.
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Lock #1 Only Open Area
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Push
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20s
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Pool VILLaiN A
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Detail:
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Attempting to push the box will yield no results, as Aiba struggles in her attempt. Date is pissed at the box for standing in the way to proceed.
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Investigate
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10s
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Detail:
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Aiba notes how this wooden box is a reflection of So's deepest psyche, due to its size. Date and Aiba interpret this as So attempting to prevent them from exploring any further, which Date states makes him a pain in the ass even in dreams. Aiba suggests that moving the box would take some ingenuity.
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Hit
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20s
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Pool VILLaiN A
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Detail:
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Attempting to hit the box will have Aiba get psyched up as she prepares a "special right straight" punch. The punch yields no results, so Aiba attempts to skew the subject by asking Date what his opinion is on pineapple in sweet and sour pork.
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Concrete Fragments
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Pieces of concrete that fell into the portal above when Aiba pushed the box off.
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Lock #2 Onwards Open Area
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Kick
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5s
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1/10
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Detail:
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Attempting to kick the concrete will have Aiba wince in pain at the impact. As she holds on to her foot, Date encourages her to not push herself, and to give it another shot. Aiba states that him being nice makes her want to cry.
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Investigate
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10s
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Detail:
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Investigating the concrete will have Aiba note that it's the same material as the concrete used in the ground. Date deduces that the portal above increases the size of objects as they fall through.
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Crane
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A stationary crane by the water. The crane has a box at its end, and can be controlled by two separate control panels.
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Lock #3 Onwards Open Area
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Throw Something
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20s
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Pool VILLaiN B
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Detail:
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Aiba finds a stone on the floor, and decides to throw it at the crane. It bounces off, no reaction stemming from the crane.
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Ride
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20s
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Pool VILLaiN B
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Detail:
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Attempting to ride it will have Aiba claim that she can't even climb in the crane, as there is no place to take hold and climb up.
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Tackle
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20s
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Pool VILLaiN B
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Detail:
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Attempting to tackle it will yield no results. Aiba suggests that force is not the answer, and that they may need to look for an alternative.
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Box Near Crane
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A wooden box set on the ground and her by the crane. It blocks the path in a small alcove area.
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Lock #3 Onwards Open Area
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Punch
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20s
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Pool VILLaiN B
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Detail:
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Attempting to punch it will yield no results, as Aiba states it didn't budge.
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Push
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20s
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Pool VILLaiN B
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Detail:
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Attempting to push it will yield no results, which Aiba suggests it may be stuck on the ground or its contents may be extraordinarily heavy. Date suggests it's because she's weak. Aiba suggests it's because his instructions are bad. Date suggests it's because she's lazy. Aiba suggests it's because his breath smells like garbage.
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Portal A
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A portal uncovered from underneath a container moved by the forklift.
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Lock #1 Only Open Area Choose Drive on Forklift
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Put Your Hand In
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20s
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1/2
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Detail:
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Attempting to place Aiba's hand inside the portal will have it appear overhead, dramatically increased in size. As she reluctantly moves her hand around inside the portal, her hand accidentally knocks over the large box, as it falls into the water. Date is reminded of a boss he once saw in a video game. Iris, with her way cleared, continues to rush forward, but is impeded by a row of stacked boxes before being caught by the Purple Figure. Date and Aiba worry about not having enough time to move all the boxes, and wonder if they can use the crane on the other side of the wall.
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This action unlocks Mental Lock #1.
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Scream
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20s
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Pool VILLaiN A
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Detail:
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Attempting to scream will have Aiba's voice resound throughout the whole Somnium as she says hello. Date tells her to shut up.
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Throw Pebble
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5s
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Detail:
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Attempting to throw a pebble in will result in the pebble appearing overhead, dramatically increased in size, as it lands with a thud on the wooden box. Date finds it hard to believe that a pebble could produce that sound.
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Portal B
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A portal that appeared once Warehouse Door D was opened. It has the power to shrink objects. Date notes that it looks like a preview to a premium pornographic channel before purchase.
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Lock #4 Only Open Area
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Peek Inside
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10s
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Detail:
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Attempting to peek inside will have Aiba come out the other side, her upper body decreased in size, saying "I got smaller." Date, believing she meant her breasts, states that this would make her as flat as a surfboard.
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Control Panel A
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A control panel located on a container. It controls the crane.
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Lock #2 Onwards Container Section
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Raise Lever
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30s
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Detail:
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Attempting to raise the lever will yield no results, as the lever is incapable of going any higher. Date wonders what other input they could use.
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Input Fighting Game Combo
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120s
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Detail:
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Aiba asks if it's the GH Raging combo ("the one that is difficult for humans to input"), to which Date confirms it. Aiba wonders if she can even input the commands with with this type of lever, but Date simply tells her to try it. Doing so will have the crane move the box it holds, striking the wall of boxes as it collapses. Aiba calls it "Ring out!" while Date states "That's a KO!" Iris, with her way cleared again, rushes into an alleyway between the warehouses, but is impeded by a stack of barrels before being caught by the Purple Figure again. Date wishes there was a way for Iris to fit between the barrels.
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This action unlocks Mental Lock #2.
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Investigate
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10s
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Detail:
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Date wonders if the control panel can control the crane, to which Aiba states they may need to test it out to see.
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Lower Lever
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30s
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Detail:
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Attempting to lower the lever will yield no results, as the lever is incapable of going any lower. Date wonders what other input they could use.
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Control Panel B
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A control panel that operates the crane. It's located on the alcove above Warehouse C.
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Lock #4 Only Alcove
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Raise Lever
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60s
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Detail:
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Attempting to raise the lever will have the crane raise the box in conjunction. Date spots a portal underneath the crate. With the crate risen, Aiba watches from the alcove as Iris jumps into the portal, falling from the portal above as she increases back to normal size. As the Purple Figure follows, Aiba rushes down from the alcove and heads into the portal, increasing to a gigantic size, and she kicks the Figure off into the ocean. Iris manages to escape, and Date starts to wonder who the Purple Figure could be.
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This action unlocks Mental Lock #4, awakening So from his dream!
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Input Fighting Game Combo
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60s
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Detail:
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Attempting to input a fighting game combo on the lever will yield no results, as the lever won't budge. Date wonders what other input they could use.
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Investigate
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10s
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Detail:
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Investigating it will have Date wonder if it is connected to the crane. Aiba suggests they try it out to find out.
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Lower Lever
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60s
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Detail:
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Attempting to lower the lever will yield no results, as the box in use is already placed on the ground.
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